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Verschachtelte Klassen - Übersicht
Verschachtelte Klassen
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Methodenübersicht
default Iterable<net.minecraft.world.level.GameRules.Key<?>>
void
default <T extends net.minecraft.world.level.GameRules.Value<T>>
LazyEntry<net.minecraft.world.level.GameRules.Key<T>>
register(String modid,
String name,
net.minecraft.world.level.GameRules.Category category,
Supplier<? extends net.minecraft.world.level.GameRules.Type<T>> type)
<T extends net.minecraft.world.level.GameRules.Value<T>>
LazyEntry<net.minecraft.world.level.GameRules.Key<T>>
register(String name,
net.minecraft.world.level.GameRules.Category category,
Supplier<? extends net.minecraft.world.level.GameRules.Type<T>> type)
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Methodendetails
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register
default <T extends net.minecraft.world.level.GameRules.Value<T>>
LazyEntry<net.minecraft.world.level.GameRules.Key<T>> register(String modid,
String name,
net.minecraft.world.level.GameRules.Category category,
Supplier<? extends net.minecraft.world.level.GameRules.Type<T>> type)
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register
<T extends net.minecraft.world.level.GameRules.Value<T>>
LazyEntry<net.minecraft.world.level.GameRules.Key<T>> register(String name,
net.minecraft.world.level.GameRules.Category category,
Supplier<? extends net.minecraft.world.level.GameRules.Type<T>> type)
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entryIterable
default Iterable<net.minecraft.world.level.GameRules.Key<?>> entryIterable()