Package info.u_team.u_team_core.api.sync
Klasse DataHolder
java.lang.Object
info.u_team.u_team_core.api.sync.DataHolder
- Bekannte direkte Unterklassen:
MessageHolder
This class holds a data buffer with setter and getter for synchronizing. Furthermore the data holder implemented a
method to check if the data has changed and should be synchronized.
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Konstruktorübersicht
Konstruktoren -
Methodenübersicht
Modifizierer und TypMethodeBeschreibungbooleanChecks if the data has changed.static final DataHoldercreateBooleanHolder(BooleanSupplier supplier, it.unimi.dsi.fastutil.booleans.BooleanConsumer consumer) static final DataHoldercreateByteHolder(Supplier<Byte> supplier, Consumer<Byte> consumer) static final DataHoldercreateDoubleHolder(Supplier<Double> supplier, Consumer<Double> consumer) static final DataHoldercreateFloatHolder(Supplier<Float> supplier, Consumer<Float> consumer) static final DataHoldercreateHolder(Supplier<net.minecraft.network.FriendlyByteBuf> supplier, Consumer<net.minecraft.network.FriendlyByteBuf> consumer) static final DataHoldercreateIntHolder(IntSupplier supplier, IntConsumer consumer) static final DataHoldercreateLongHolder(LongSupplier supplier, LongConsumer consumer) static final DataHoldercreateShortHolder(Supplier<Short> supplier, Consumer<Short> consumer) abstract net.minecraft.network.FriendlyByteBufget()Should return an instance ofFriendlyByteBufthat cannot be manipulated after that call.abstract voidset(net.minecraft.network.FriendlyByteBuf byteBuf) Sets the received instance of theFriendlyByteBuf.
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Konstruktordetails
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DataHolder
public DataHolder()
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Methodendetails
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get
public abstract net.minecraft.network.FriendlyByteBuf get()Should return an instance ofFriendlyByteBufthat cannot be manipulated after that call. Generally it is a good idea to return a copy of the original data buffer here.- Gibt zurück:
- A buffer for synchronizing
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set
public abstract void set(net.minecraft.network.FriendlyByteBuf byteBuf) Sets the received instance of theFriendlyByteBuf. From this buffer the data can be read.- Parameter:
byteBuf- The received buffer
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checkAndClearUpdateFlag
public boolean checkAndClearUpdateFlag()Checks if the data has changed. Resets the changed bit afterwards. For performance reasons this method should be overwritten if the change check can be implemented directly on the data types. The default methods compared the buffers.- Gibt zurück:
- True if data has changed
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createHolder
public static final DataHolder createHolder(Supplier<net.minecraft.network.FriendlyByteBuf> supplier, Consumer<net.minecraft.network.FriendlyByteBuf> consumer) -
createByteHolder
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createShortHolder
public static final DataHolder createShortHolder(Supplier<Short> supplier, Consumer<Short> consumer) -
createIntHolder
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createLongHolder
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createFloatHolder
public static final DataHolder createFloatHolder(Supplier<Float> supplier, Consumer<Float> consumer) -
createDoubleHolder
public static final DataHolder createDoubleHolder(Supplier<Double> supplier, Consumer<Double> consumer) -
createBooleanHolder
public static final DataHolder createBooleanHolder(BooleanSupplier supplier, it.unimi.dsi.fastutil.booleans.BooleanConsumer consumer)
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